Unreal Tournament 2003: Neuer Beta Patch

Epic hat einen neuen Patch für den recht beliebten Shooter Unreal Tournament 2003 veröffentlicht. Es handelt sich dabei um Build 2153. Hier der Changelog:
    GamePlay:
  • friendly fire kills affect team scores

  • made players a little brighter

  • Wallow weapon throwing with weapon stay on (but can`t pick up thrown weapon if already have that weapon), plus added configurable gameinfo property bAllowWeaponThrowing (default true)


  • Also Includes
  • don`t spam "you are ready/not ready" messages to console before game starts

  • fixed FFA DM overtime end conditions

  • Ability to have custom announcer voices. Make a new announcer voice pack (with the same sound names as the original AnnounceMain.uax), named NewPackName.uax (where NewPackName = whatever you want to call it), and put it in the ut2003sounds directory. Then, in the User.ini file (in the UT2003system directory) change: [UnrealGame.UnrealPlayer] CustomizedAnnouncerPack="NewPackName"

  • fixed strafe toggle

  • support longer playernames on scoreboard/HUD

  • show FPH in scoreboard

  • fixed flags sitting on ground in CTF-Citadel

  • more minigun ammo

  • really fixed 4 rocket bug

  • Fixed DM-TokaraForest flags showing up

  • fixed CTF-LostFaith KillZ

  • spectating maintains view - when a player dies it continues to view the player when they respawn.

  • improved texture precaching, removing a few early hitches

Den kompletten Changelog gibt es hier.

Download: ut2003-winpatch2153beta2.exe
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