Games: Hitman 3, Söldner uvm.

PC-Spiele

 Söldner - Demo Patch

JoWood hat einen ca. 20MB großen Patch für die Demoversion von Söldner - Secret Wars veröffentlicht. Verbesserte Server Performance und einige nun behobene Fehler im Multiplayermodus gehören zum Changelog.

Hitman: Contracts - Patch

Auch Eidos hat heute ein Update veröffentlicht und zwar für Hitman Contracts auf die Version 174. Der Changelog:

Crash Fixes:
· Fixed crash on ATI Radeon 8500, 9000 and 9200 on startup.
· Fixed crash when Restarting Asylum Aftermath level numerous times
· Fixed crash when user got shot after reviving HM from slow-mo death sequence.
· Fixed crash while watching the free agent cut scene on the Lee Hong Assassination level.
· Fixed crash when user saved whilst highlighting an action (such as Pick lock, jump balcony, Change Clothes, Place sign etc)
· Fixed Crash with Post-Filter on High: After death sequence inside the manor on Beldingford Manor level, or inside meat plant on Meat King level.
Graphical Fixes:
· During and after "free agent" cut scene on Lee Hong Assassination level screen would turn black.
· With Post-Filter set to High, would cause screen to go almost jet-black on "Hunter and the Hunted" level when user by rooftop location.
· Post Filter set to High made sniper scope blurry.
Other Fixes:
· Unable to fire sniper rifle if 'fire' is set to Right Mouse button
· 47 could get stuck in the first door on Asylum aftermath level.
· Loading a save game transported 47 to a different location on Lee Hong level.
· Credits do not appear at end of game.

Thief: Deadly Shadows - Release Termin

Kurz und bündig: Eidos hat nun verkündet, wann Thief: Deadly Shadows in den Handel kommt: In den USA am 26. Mai und in Deutschland am 18. Juni.

Painkiller - Patch verschoben

Dieses Wochenende haben viele Entwickler genutzt, um Patches für ihre Spiele fertig zustellen. Das versprochene Upadte für Painkiller allerdings wurde leider verschoben. Aber immerhin den Changelog können wir euch liefern:

Multiplayer-Verbesserungen:
# NEW: new map, DM_Cursed
# NEW: full warmup mode for TDM and PCF modes, partial warmup for FFA/TLB/Voosh
# NEW: demo recording and playback incl. time control (slow down/speed up)
# NEW: spectator mode with 3 different views: FPS/TPP/Free
# NEW: voting system, including map change, kickbans, etc.
# NEW: server info incl. map/mode/fps/etc.
# NEW: "Disconnect" option in the menu
# CHANGE: improved respawning logic
# CHANGE: BrightSkins are On by default now
# CHANGE: players can now play LAN sessions with no access to the Internet
# CHANGE: redesigned items/respawns on several maps
# FIX: teamskins are now correctly displayed for the new players
# FIX: exploding barrels now correctly remove frags from the dead player instead of adding them to the enemy
# FIX: SayTeam now works correctly
# FIX: fake model exploit removed
# FIX: ElectroDriver autoaim exploit removed

Singleplayer-Verbesserungen:
# NEW: benchmarking system for both graphic cards and processors
# NEW: patching system with supporting .dat files
# CHANGE: Demon Morph frags now more spectacular
# CHANGE: players can bind all keys now (like numpad Enter etc.)
# CHANGE: CD start-up dialogues improved
# FIX: script error when the player kills PsychoElectro on the electric chair
# FIX: Babel's stones now always hurt the player
# FIX: numerous smaller bugs

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